I have an Autodesk 3ds Max animated humanoid into 3D Studio Max into Unity 3D Game Element. I want it converted to unity with all of it's shaders and skin.
The .MAX file and Textures are located in the downloads.
I need these to run on unity. That's all.
The model is already animated and just needs to be exported to FBX and imported into unity. The issue is that I am unable to export it properly with the skins and humanoid.
This is an urgent project but should be done well.