I have a unity app that is built for both Android and iPhone. They have both been approved and are live on the app store, however the iPhone version crashes on the main scene.
We have deveoped it on PC, and use an iOS upload tool so it isn't possible to test or get debug logs back. We think it is something to do with location services, as the scene that crashes requires location and uses a plugin ([login to view URL]) which works great on Android but we don't know if this is the issue,
we will supply the full project file and need someone just to debug what is causing the crash in order for us to get it live, this should be a very quick job for a unity developer using iOS so please bid accoringly, there will be follow on work if you can find / fix the issues.
It is working on Android so must be something IOS specific, and hopefully a very trivial fix.
Hello Sir / Madam
About Project:
I have worked on these projects which include location based service using the same tool provided in proposal.I have proper iOS Unity setup on Mac machine.I can do your job in best way possible.
About ME:
Hello, I'm Dinesh. I have over 7 years of experience as Game Developer working on Unity Game Engine. I have handled many projects in my work experience.I have rich experience working on IOS, Android and WebGL Platform specific games.
Please feel free to contact me anytime
Thanks & Regards
Hello, I will fix the crash, I am a programmer specialized in iOS Development.
I have deep understanding in Xcode Build and Unity.
Let's discuss further. If you wish, I will work remotely.
Thanks.