Experienced in 3D Industry with 10 months in M.P.C (Technicolor) as Texturing & Lookdev Artist and 9 months in SuperDNA 3DLabs. And also 6 months of self-learning experience. I am very much familiar with various industry-level 3D tools like Maya 2022, Substance Painter, Zbrush, Autodesk Mari, Nuke, Katana, and Photoshop.
Also being an expert in film production, cinematography, lighting techniques and film editing with almost 3 years of Freelancing experience in this industry. I have delivered quality assets for several projects.
I can reach out to any required location and get things started as planned. As a DOP and editor, I can easily link myself with the director and the crew members to gain the final product with maximum quality and efficiency.