Develop the ghosts strategy in prolog to catch the pacman.
The game is developed in Java with netlogo, and the ghosts strategy is implemented in prolog. In the attached file ([login to view URL]) there is already a sample file for the ghosts that generates random moves ([login to view URL]). It's only needed to update the file to find and catch the pacman. And improve the AI of the Ghosts.
For more details, contact me!
Note: It's required to have the NetLogo software installed to run the example. (Here is the required version download url [login to view URL])
Thanks!