Using Agile Techniques the students will design a Personal Environment
Network. This will involve each student identifying and classifying which
components need addressing and how, using Agile development, this will be
achieved. The final outcomes of this will a document or documents
addressing these components, (Communication, planning, modeling,
construction and deployment).
Organization and Flow:
• Project planning
• Use case development
• Requirement gathering
• Rapid design
• Code generation
• Testing
Area of work:
Using Agile Techniques the students will design a Personal Environment
Network, This will involve discussion collaboration among the class
students as they identify and classify which components need addressing and
how, using Agile development, this will be achieved. The final outcomes of
this will a document or documents addressing these components,
(Communication, planning, modeling, construction and deployment). Overview:
A personal Environment Network is a network of ad-hoc device (cell phones
or other WIFI wireless devices) that organize themselves into an active
network to exchange information that is determined by each individual
device.
The application that allows the information exchange is responsible for
security, look and feel and protocol. The underlining communication
protocol is also part of the application. Furthermore, the application is
capable of routing thru a node to get a link to a node outside a original nodes
transmission range.
These devices do not need any cell tower requirements, although it is
possible.
According to Wikipedia these devices follow this definition:
A mobile ad hoc network (MANET), is a self-configuring infrastructure-less
network of mobile devices connected by wireless links. ad hoc is Latin and
means "for this purpose".
Each device in a MANET is free to move independently in any direction,
and will therefore change its links to other devices frequently. Each must
forward traffic unrelated to its own use, and therefore be a router. The
primary challenge in building a MANET is equipping each device to
continuously maintain the information required to properly route traffic.
Such networks may operate by themselves or may be connected to the larger
Internet. MANETs are a kind of wireless ad hoc networks that usually has a
routable networking environment on top of a Link Layer ad hoc network.
The growth of laptops and 802.11/Wi-Fi wireless networking have made
MANETs a popular research topic since the mid 1990s. Many academic
papers evaluate protocols and their abilities, assuming varying degrees of
Mobility within a bounded space, usually with all nodes within a few hops
of each other.
Different protocols are then evaluated based on measure such as the packet
drop rate, the overhead introduced by the routing protocol, end-to-end
packet delays, network throughput etc.
Use case:
The user of the device sets their device to accept information from:
• Friends
• Ads by category
• Classmates (for example course 680)
• Device specifications in stores
• Home appliance devices
Classification of some simple use cases:
1) Item identification and location
2) ad-hoc social networking
3) ad-hoc phone services (vs. cellular phone service)
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