Game consolesJobb
...senior/mid web game developer to join our team. As a game developer with us, you will have the opportunity to build new, unique gaming experiences that will transform how a lottery should function in a digital world. In this role, you will be responsible for creating half entertaining games and half thrilling winning chances that will keep our users engaged and coming back for more. We are looking for someone with a long experience in graphic interactivity on the web, or simply someone who has built web games in the past. To be considered for this role, you should have experience with libraries such as Phaser, , or similar tools for canvas/webgl rendering. You should also have a solid work experience with JavaScript or TypeScript as well as build tools. A drive to tweak...
copy paste one work in a text to another. very basic. /* Challenge your friends for a turn based game */ "Vem är bäst i körkortsteori? Utmana dina vänner eller en slumpmässig spelare" = "xxxxxx"; Copy the english words to the xxxxxx part.
Jag vill ha en ny webbsida Designa och bygga den Övrigt eller vet ej À fantasy fotball game, transfer, club, arena, fans, invite friends via Facebook. Simlar to harrtick and managerzone.
Jag har pågående arbete relaterat till vårat tidigare projektIllustration and animation for game'
Jag har pågående arbete relaterat till vårat tidigare projektIllustration and animation for game'
I have four university object oriented assignments I need to write a java program for. The assignments include 1.a) Write some simple java programs with hello world and reading numbers from the command prompt and conduct some arithmetic operations on them. 1.b) Position and coordinates and strings 2.a) Measurment and sensors, many classes that work together , sub-classes , and rea...data from a webserver 3. Java graphic as well as standad classes for lists. Save list of positions as an arrays and iterators. A simple animation in the end of the assignment making a red circle that is made of the given positions. 4. The final assignment is to write a program that simulates how bunch of balls hit against the walls inside an isolated rectangular 2-D the BreakOut game.
I have four university object oriented assignments I need to write a java program for. The assignments include 1.a) Write some simple java programs with hello world and reading numbers from the command prompt and conduct some arithmetic operations on them. 1.b) Position and coordinates and strings 2.a) Measurment and sensors, many classes that work together , sub-classes , and rea...data from a webserver 3. Java graphic as well as standad classes for lists. Save list of positions as an arrays and iterators. A simple animation in the end of the assignment making a red circle that is made of the given positions. 4. The final assignment is to write a program that simulates how bunch of balls hit against the walls inside an isolated rectangular 2-D the BreakOut game.
I have four university object oriented assignments I need to write a java program for. The assignments include 1.a) Write some simple java programs with hello world and reading numbers from the command prompt and conduct some arithmetic operations on them. 1.b) Position and coordinates and strings 2.a) Measurment and sensors, many classes that work together , sub-classes , and rea...data from a webserver 3. Java graphic as well as standad classes for lists. Save list of positions as an arrays and iterators. A simple animation in the end of the assignment making a red circle that is made of the given positions. 4. The final assignment is to write a program that simulates how bunch of balls hit against the walls inside an isolated rectangular 2-D the BreakOut game.
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We will do it in small steps. STEP ONE FOR THE GAME. You create a user and can then login. You should put out different skills for its users. * Strength * intelligence * Flexibility and other skills The skills are then connected to the other users to see if you succeed with the attack. Here it must be thought to how the system should be structured. You should then be able to beat people that are within your radius of maybe 5 mil linked to Google maps. Sometimes when you attack someone, you should also be able to go in prison and then can not do anything on maybe 3 hours. * I'll be able to change the radius whenever I want. ----- The app will constantly be expanded so it will be a long project. But we start in small steps to make it as e...
... vinner man så stiger man i rang. man kan ha olika tävlingar via Game Center eller andra comunitys. poängen är att spelet och skall funka på pc och andra plattformar i framtiden. man kan möta andra spelare i olika grenar och lira online. allt från häcklöpning, 100 meter till 500 meter spring. eller varför inte ett real time marathon med 3-4 timmar klickande :) spelet skall vara uppifrån så att man ser den oranga spring mattan och online spelarena i övre delen av skärmen. sedan springer man helt enkelt så fort man bara kan genom att klicka med fingrarna. vinner man så stiger man i rang. man kan också handla bättre gear såsom skor för riktiga pengar för att ...
...need the “Dark Temptress – Type 3 F Custom” armour set from Fallout 3 (link: ) converted so it runs flawlessly in Fallout New Vegas. Please keep everything exactly as it is in the original release; no extra tweaks, edits, or re-balancing beyond what’s essential for the game swap. Cassidy should receive a ready-to-wear version: once the plugin is enabled she must be able to equip the outfit without console commands or further scripting, and her in-game appearance should match the original mod’s visuals perfectly. Deliverables • A New Vegas-ready ESP/ESM with correct FormIDs and dependency flags • All meshes, textures, and material files in the proper directory structure, retaining the Type 3 F body weighting • Any requi...
...into chests -Repeat the farming cycle -Automatically reconnect if disconnected from the server Configurable Parameters: -The following should be easily adjustable: -Crop type to farm -Minecraft account credentials or profile -Home coordinates / farming coordinates (if needed) Ideal Candidate: -Experience with Minecraft modding, automation, or bot development -Familiarity with pathfinding and in-game interaction automation -Strong problem-solving skills and attention to detail -Passion for gaming or Minecraft-related projects is a plus If this sounds like a project you’re interested in, please reach out with examples of similar work or a brief explanation of your approach. Please note that I’m looking for a simple, efficient solution—nothing overly complex&mda...
Tic Tac Whack!—my new party-style board game—enters Kickstarter on 6 February for a 30-day sprint, with backer fulfillment planned for early April. I want a single partner to own our digital momentum from today’s pre-launch “Coming Soon” page through the live campaign and, later, our move to Amazon. Instagram, Facebook, Twitter, or other channels when it makes sense, all the better. I care most about thumb-stopping image and video posts, smart paid ads, and a clear strategy that fits a fixed monthly spend. Here’s what I’ll look for week-to-week: • A forward-looking content calendar tied to the fulfillment of the product through KS sales • Original image/video creatives that match the game’s energetic, family-friendly tone...
Hi I am looking for a Unity developer to help me complete a multiplayer arena fighter prototype. The concept is martial magic a fusion between martial arts and magical combat in a large 3 dimensional arena. The project has been passed to different devs with differing motivation levels and has stalled for the past year. What it needs is someone passionate about gameplay, combat. We are using timeline for animations and coherence for networking. The codebase is not clean. Some incorrect assumptions were made early that affected the current product. Payment is per milestone, development budget is in the $15-25/hr range. Reach out to me on discord @ ridgetoe if this is something you want to participate in. Include a portfolio and public github/code samples if possible.
...running high-impact social-media campaigns, enhancing marketplace listings—or a mix of all three—feel free to propose the approach you believe will move the needle fastest. Solid experience in performance marketing, CRO, paid ads, or persuasive copy is highly valued, but I am ultimately interested in whatever combination of tactics best serves the sales goal. When you reply, please outline: • A brief game-plan for how you would tackle the first 30 days • The key metrics you would track to prove sales growth • Any relevant success stories or data that back up your method If we decide to move forward, we can agree on milestones tied directly to measurable sales improvements. I am ready to start as soon as I find the right fit—let me know how...
...inclusion • Hreflang tags • Glossary & dictionary • Blog (finance + currency) • Backlink generator tool (optional) H. PWA MODE • Installable web app • Offline browsing • Cache-first policies I. MONETIZATION • Google AdSense (Finance category) • Affiliate integrations: • Sponsored Currency blogs J. GAMIFICATION • Points & badges • Daily login rewards • Leaderboard • Conversion streak • Prediction game K. ADMIN PANEL • Manage blog posts • Manage pair page content • Approve comments • Analytics overview • Maintenance mode L. ADDITIONAL FEATURES • Live fee comparison • Money transfer widget ( future/ upcoming ) • Market open/close indicator • Country economi...
I need a fully animated and edited video featuring Roblox characters playing the "Grow a Garden" game in a fun and humorous way. Requirements: - Mixed animation style (2D and 3D) - 2D animation for visual effects like overlays and text - Humorous tone throughout the video Ideal Skills and Experience: - Proficiency in 2D and 3D animation - Experience with Roblox-themed content - Strong editing skills - Ability to create engaging and funny visual narratives Please include samples of previous work in your bids.
Saya baru saja mendaftar dan masih bingung cara memulai dari sisi teknis. Yang saya butuhkan adalah sebuah panduan tertulis yang benar-benar ramah untuk pemula—tanpa masuk ke strategi permainan dulu. Fokus utamanya: • Menjelaskan langkah awal sejak instalasi, registrasi, hingga masuk ke dalam game. • Membantu saya memahami menu, pengaturan dasar, kontrol, dan fitur penting lainnya. • Memecah setiap langkah secara runtut, jelas, dan mudah diikuti meski saya belum pernah memainkan game serupa. Format: • Hanya teks (boleh menyisipkan kode blok atau tabel kecil bila membantu keterbacaan). • Bahasa Indonesia yang sederhana, tanpa istilah teknis rumit kecuali ikut dijelaskan artinya. Keluaran akhir saya harapkan berupa file .docx atau .pdf ...
...2-player connection on the lobby. My game has TWO matchmaking modes, and BOTH must work 100% reliably: A) Public Random Lobby (2 players only) Players press Play and must be paired randomly into a 2-player lobby, exactly one vs one. B) Private Password Lobby (2 players only) Two players enter the same password and must be paired into a private 2-player lobby. This already exists in the project but works inconsistently; you must fix it so it becomes stable. I will provide: • A PDF showing exactly how the system must work. • My full Unity project. • Payment is $25 USD — NOT negotiable. • ADS will be added later as a separate paid task. For now, I need the core system working without ADS. Required Fix (Two Mandatory Steps): 1) PRIORITY #1 — Mat...
Description I need someone to handle an end to end job for printing a custom expansion for the board game Star Wars Epic Duels. I already have everything in a single PDF file, but it is not formatted for professional printing. Your job is to prepare the files and manage the entire process through a print service, so I receive the finished cards at my address in London. Scope of work • Take my existing PDF and prepare all components for printing. • Ensure correct card sizing, bleed margins, resolution, and layout based on Star Wars Epic Duels standard card dimensions. • Create print ready files compatible with services like MakePlayingCards, GameCrafter, or BoardGamesMaker. • Prepare and print the cards, character boards, and life trackers (all shown in the PDF...
I am looking for a professional cinematic video editor to create high-quality short trailers for my game
...players can start their game) But the issue is these are heavy on rate limits so we would like to have mini bots who are able to do this and move the functionality to them/have them retry so players are never stuck in a state. And on the backend it’s hooked up to a Postgres database where users who are registered their games get logged/scored and when games are created/finished or staff score the game they update. 2. Image generation/AI Reading There are a couple of commands that we would like to display with a photo background and adding some text above it. We have created ish this but we would like them to be nicer. This would also include adding some AI reading of images for scoring (since this is done with a in game /submit command) then a staff scores th...
looking for a developer to create an MVP for Espo...Payments & Monetization - Entry fees, subscriptions, prize pools - In-app wallet + payouts system - Monetization panel for admins - Payment gateways (UAE/GCC) 4. Store / Merchandise - Basic catalog preview (Phase 1) - Optional integration with future merchandise backend 5. Admin Portal - Manage tournaments, users, reports, disputes, payouts - CMS features for content, banners, and game lists - Full oversight dashboard The MVP must be modern, mobile-friendly, responsive, and follow approved UI/UX kit, color palette, and branding guidelines. Detailed Scope of Work, Design guidelines and technical requirements will be provided for the right candidate. (Previous Experience in E-sport Tournaments platform development...
We are looking for a skilled prompt engineer to leverage AI tools to generate designs for our games. The key tasks include: - Modifying existing casual game backgrounds. - Creating multiple Play Store listing screens to run A/B tests and improve conversion rates. - Generating game image assets in bulk for Google ad campaigns. Key Deliverables: - Develop accurate prompts to generate designs that align with our game requirements. - Provide creative design ideas. - Knowledge of Photoshop is an added advantage to fine-tune AI-generated designs.
My Sellerex storefront is almost ready, yet it still needs a focused pass so it feels 100% Arc Raiders. I’m looking to: • Re-skin the existing layout with a bold, sci-fi, futuristic aesthetic that matches the game’s look—think clean neon accents, tech-style typography, and hero images pulled from Arc Raiders. • Populate the catalog with three service groups: in-game currency packages, character upgrade bundles, and limited-run skins or other exclusives. Each item should have clear tiered pricing, descriptions, and thumbnail art. • Activate and test payment processing (Stripe + PayPal are already provisioned in Sellerex) so every product flows through checkout smoothly—automatic email receipts and order confirmations included. I’...
I need App development training from the UI Figma stage to the Final stage Phases of App Development I need to know Phase 1: Planning & Project Setup (Day 1) - Analyze full game and system requirements. - Create UI wireframes for all screens. - Prepare database and backend architecture. - Set up development environment and version control. Phase 2: UI/UX Design (Day 2) - Design clean and modern UI layouts. - Create icons, game board visuals, and navigation flow. - Ensure full responsiveness for iOS and Android. Phase 3: Backend Development (Day 3) - Implement user account system (email/phone/social login). - Develop database for users, coins, matches, and transactions. - Build secure APIs for login, wallet, matches, and invitations. - Create ad...
I’m in the middle of developing a mobile racing title and now need a seasoned UI/UX game designer to take the visual experience to the next level. The art direction is firmly Futuristic—think sleek neon lines, holographic panels, and dynamic motion that matches high-speed gameplay. Scope of work • Main Menu: the first touch-point that sets the tone, complete with animated backgrounds and punchy call-to-action buttons. • In-Game HUD: speedometer, lap counter, position tracker, nitro gauge, and any on-track prompts, laid out so they’re readable at a glance yet never distract from the race. • Shop Screens & Reward Pop-ups: modular layouts for consumables, car skins, and post-race rewards that feel instantly gratifying while staying con...
...into our studio, from pre-production, filming, post-production, VFX, and editing, to 3D artists, 2D artists, and of course developers. We are looking for a game designer to join our team and assist the lead producer. Please only apply if you are currently residing in Hungary. Offer: Competitive salary Full-time permanent role Start up environment and mindset Dynamical environment, demanding on the achievements Office in the center of Budapest, Hungary Working hours from 08:45 to 17:00 Description of the position The main mission consists of: Designing the games: Contributing to the creation of game mechanics Creating complete game mechanics Testing prototypes with the developers until the mechanics are satisfactory Contributing to the development of narrati...
Upwork Job Post: 2D Game Artist for "Who Wants to Be a Millionaire" Style Mobile Game (ONLY TURKİSH) Project Overview: We are looking for a skilled 2D Game Artist to design the user interface (UI) and character assets for a high-quality, mobile-optimized trivia game inspired by "Who Wants to Be a Millionaire?". Required Skills & Experience: Proven experience in mobile game UI/UX and 2D asset creation. Ability to establish a creative, engaging, and professional visual style. Proficiency in quickly producing finished assets and simple animation poses. Deliverables (2D Art Assets): Game Interface Elements: Player Areas (Player 1 – Player 2) design. Question Card and the 4 Option Button designs. Health Bar and T...
I’m building a Unity-based 3D game where players assemble separate pieces into a finished object—the core mechanic is “construction of pieces.” I need end-to-end support: C# gameplay programming, stylised 3D art, and a clean, intuitive UI that guides users through each building step. Here’s what I’m looking for: • Core gameplay loop coded in Unity 2021+ (C#) that snaps, rotates, and validates parts in real time. • Modular 3D assets (pieces, finished models, ambient props) with optimized meshes, UVs, and PBR textures. • A straightforward UI/UX flow: start screen, part picker, hint overlay, progress feedback, and level-complete pop-ups—all wired into the game manager. • A tidy project hierarchy and commented...
...visual atmosphere of the in-game campaign map, but presented as a clean, stylized, print-ready illustration. This map will be used for a role-playing campaign, and will serve as the base world map. We will expand the map later with cities and additional elements, so the artist must provide an editable layered source file. Artist Requirements (VERY IMPORTANT) To accept this project, the artist must have played Total War: Warhammer or at minimum be very familiar with the Immortal Empires campaign map, including its geography, landmarks, and biome transitions. Preferred: Artists who have played Total War: Warhammer Artists already familiar with Immortal Empires world layout Artists who know the look, colors, terrain shapes, and “overworld style” of the game...
I’m ready to step up my Instagram game and need someone who can deliver fresh, scroll-stopping captions on a consistent basis. The focus is purely on content writing—no design work—so your words will carry the entire post. I’ll share the images, brand voice notes, and any relevant hashtags; you’ll turn them into engaging captions that encourage likes, comments, and saves. Feel free to suggest creative angles or carousel ideas as we go, provided everything stays true to the brand tone. Deliverables for each batch: • A caption for every image I provide, written in natural, conversational Indonesian (or English when specified) • Up to three primary hashtags plus two alternates • A short rationale explaining any wordplay or cultur...
I am looking for a developer familiar with 7 Days to Die for a custom modding project within the PC version of the game. Your role will include: - Adjusting difficulty curves for an engaging early and late-game experience. - Creating lore-friendly quests/missions with rewards and dialog stubs. - Balancing character skills in line with game mods and quests. - Introducing melee, ranged, or crafting items that fit seamlessly into the game's overall theme. Key Requirement: Previous experience with 7 Days to Die modding is essential. The resulting mod should be server-side only. If you’ve worked with Unity asset bundles, C# Harmony patches, or XML structures related to the game, this project should align well with your skills. Let’s discuss creati...
I need a compact proof-of-concept backend that can use small AI agents (Python is my preferred stack) to generate and maintain structured “world” data. The system only has to cover the essentials; it is not meant to evolve into a full game. Core features • JSON generation: create initial regions, cities, and natural resources. • Event engine: propose simple, logical world events. • Validation layer: inspect any update request and approve or reject it before the data store is touched. • Versioning: keep snapshots, expose a rollback endpoint, and make restores trivial. • REST API: clean endpoints for world creation, event suggestions, updates, snapshot retrieval, and rollback. Tech notes Python is the target language, but I am open to...
...Auction landing page: Page outline: I. Agent Personalization Layer (The Cover Page) This feature is the first element seen by the reader and must be customizable by the agent before sharing the link. This acts as the required cover page/contact information. II. Introduction & The Location Goal: Establish the setting, exclusivity, and initial appeal. III. Game-Changing Investment: The A-Rod Factor, Playa grande, Beach club, Ani Villas, Orchid bay Goal: Provide the compelling investment narrative and establish confidence in future growth. Show a map of the locations of these investments on the North Coast IV. The Anchor: World-Class Asset Goal: Detail the Villa Flor de Cabrera value V. Signature Luxury & Natural Appeal Goal: Highlight the Villa,
I am launching GUNDEX, a new mobile app designed for fans of the Gundam Card Game. GUNDEX helps users: • Track and manage their Gundam card collection • Catalog cards digitally with clean UI • View card details and artwork • Stay organized with favorites, wishlists, and more I am looking for a creator who can produce short-form, engaging, UGC-style content that promotes the app, builds interest in the Gundam TCG community, and generates early user excitement. What I Need I need original, platform-optimized content for: • TikTok • Instagram Reels • Threads • Facebook • X (Twitter) • Optional: YouTube Shorts Your content will help introduce the app, demonstrate features, and attract collectors who would benefit from us...
...design de alto padrão, conforto extremo, mas com soluções construtivas inteligentes que controlem o orçamento. Tens 15 dias para nos surpreender. Aceitas? O Programa (A Tua Tela em Branco): A intervenção abrange três quartos, corredor de circulação e escadaria de acesso (incluindo corrimão). * A Missão Principal: Criar duas suites requintadas, aproveitando duas das casas de banho existentes. * O "Game Changer": Existe uma terceira casa de banho que será demolida. Queremos eliminar essa parede para criar um "open space" cheio de luz natural que transforme a amplitude e o conforto de todo o piso. Detalhes Técnicos que Exigimos (Onde a Mágica Acontece): Não...
...blockchain-driven back-end that powers the games and payments. Your mission is to plug life into the UI by: • Integrating a third-party game aggregator so players can instantly access popular slots, poker, blackjack and any future titles we decide to switch on. • Building our own modules: a futures-style market game, a staking feature, and a Tron-chain hash-based lottery game, each with provably fair logic. • Connecting everything to a native-RPC payment gateway that supports Bitcoin (BTC), Litecoin (LTC) and TRC-20 tokens out of the box, and is ready to expand to ERC-20, BEP-20 and other chains we list later. Acceptance criteria 1. Front-end calls for game launches, balances, deposits and withdrawals are fully functional against the ...
I'm seeking an experienced VR game level designer to create an immersive environmental puzzle level for a mystery-themed VR game set in an abandoned mansion. Key Requirements: - Design a captivating mystery narrative integrated with environmental puzzles - Create detailed, interactive 3D environments within the abandoned mansion - Implement engaging environmental puzzles that enhance the mystery experience - Optimize for VR to ensure a smooth and immersive gameplay experience Ideal Skills and Experience: - Proven experience in VR game design - Strong understanding of puzzle mechanics - Proficiency in 3D modeling and environment creation - Experience with VR development tools and engines (e.g., Unity, Unreal Engine) - Creative storytelling ability Please include...
I have an AI-generated UI/UX concept for my browser-based Song guesser game, but it still feels more like a draft than a polished experience. I’m looking for a designer who can take that rough idea and turn it into a cohesive, professional interface with a distinctly retro, nostalgic vibe. The priority is visual and graphic improvement—colours, textures, iconography, pixel-style flourishes, screen layouts, and all the little touches that make classic games memorable. Typography, icon sets, micro-animations, even loading screens—feel free to propose what you think will tie the whole look together. You’ll start from my existing Project that includes a Main, Lobby and Game page. Thank you for your interest I am thrilled to hear out your ideas!
I have a game concept sketched out in broad strokes and now need an experienced Unreal Engine developer to turn those ideas into a playable build. The genre, platform, and final feature set are still flexible, so this first engagement will focus on rapidly prototyping core systems and helping me evaluate what feels best once we see it on-screen. Here’s what I’m aiming for in this phase: • A project set up in Unreal Engine 5, organised and version-controlled so we can iterate quickly. • At least one core gameplay loop fully playable—whether that ends up being a shooting mechanic, a quest-driven RPG flow, or a tight platforming segment will depend on our discussions and your early feedback. • Clean, well-commented Blueprints (or C++ if more effi...
Hello, Thank you for your time. For Phase 1 of the project, we are not building a full game yet. Our goal is to release a playable mobile arcade game on Google Play, with one strong level that includes action, challenge, and a simple boss fight. Here is the exact scope: ⸻ 1. Main Level (Challenge Mode) We already have the current map, assets, and basic gameplay. Your task is to transform this existing level into a long, polished challenge mode, similar to Geometry Dash style progression: ✔ Add obstacles, traps, dynamic elements ✔ Add speed zones ✔ Add jumps / moving barriers ✔ Add timing-based challenges ✔ Add environmental effects (neon lights, particles, glow) ✔ Add a simple Boss at the end (could be: • Giant obstacle • Moving object • Laser wall &bull...
I’m looking for an Unreal Engine developer (Blueprints preferred) to help me upgrade and polish a small arcade-style mobile game called NitrozoneX. The game is already built with: A working basic level Player movement Obstacles Simple UI Core mechanics Now I need someone to improve and complete one full playable level with extra features. Your Tasks Expand the main level into a long, fun challenge Add new obstacles, traps, and gameplay elements Improve player control & polish the movement Create a simple boss/end section Fix bugs and optimize the environment Light UI improvements if needed Important Notes No multiplayer, no garage, no shop, no advanced systems yet This is a small job to upgrade and polish the existing level If your work is good, th...
...each NFT has real in-game value and purpose. About the Project: Game is a blockchain application where Character, Mount, and Pet NFTs are more than collectibles—they are the heroes players use in gameplay. The current platform supports NFT minting and inventory management, but core gameplay mechanics and the marketplace are not yet implemented. Our goal is to create a playable game with: PvE battles and quests Player progression and rewards A fully functional marketplace for NFT trading Responsibilities: Complete the NFT marketplace Add meaningful stats and traits to NFTs Develop a simple, turn-based combat system linked to NFTs Required Skills: Frontend: React, Backend: Node.js Blockchain: Solidity, , OpenZeppelin contracts, NFT metadata integration Game...
My upcoming mobile title needs 15–20 polished UI screens built around a clean, modern aesthetic. You will be taking an established visual theme and translating the wire-framed concepts into production-ready art that feels intuitive on a phone screen and instantly communicates game state. The core surfaces must feature images, text boxes, crisp borders, and a prominent scoring box, all laid out with touch ergonomics and current mobile UX patterns in mind. Expect to handle everything from the main menu through in-game overlays, pop-ups, and victory/defeat summaries. Layered source files in Figma, Adobe XD, or PSD are necessary so I can hand them straight to engineering for integration, and I’ll rely on you to provide any supplementary assets or font selections the ...
...control of) the retargeting process so the default Epic Mannequin animations work on this model. The goal by the end of the call is for the character to cleanly perform walking, running, jumping, and a simple punch inside the game viewport. I’ll launch a remote-desktop session (Parsec, AnyDesk or whatever you prefer) and have the project open and ready. You’ll: • Use UE5.6’s IK Retargeter (or your proven method) to map the Mannequin skeleton to mine • Drop the walk, run, jump and punch clips onto the character, preview them, and confirm root motion behaves in-game • Save the updated assets and leave me with a short list of steps so I can replicate the process on other models If we achieve smooth playback of those four actions within ...
I am preparing an opening statement for a homicide trial and need a short, emotionally driven video that honours the life of a star collegiate athlete who was murdered on campus. The piece must feel heartfelt yet respectful—powerful enough to humanise him to the jury without straying into sensationalism. I will supply a curated folder of personal photos, game footage, and a few cellphone clips. Your job is to weave those visuals into a concise narrative arc, supported by a warm, steady voice-over that briefly touches on his achievements, character, and future plans that were cut short. Careful pacing, clean transitions, and subtle music that underscores (but never overwhelms) the story are essential. Discretion is critical: everything you create must be suitable for courtroo...